Before we get started analyzing simple games of any kind we (you) need to be aware of some basic ideas about structuring a theory of games. First is : PDIP (Who are the Players, what can they Do, what Information do they have or don’t have – Ignorance , what are their Payoffs) . Next, a little more refined, asks some questions about The 6 questions that help define about 96 types of games (the questions can be thought of a helping structure the kinds of assumptions that we will use, and modify, as we build a theory of games.
Reading for this section comes from Games of Strategy by Dixit and Skeath (2nd ed) or Dixit Skeath and Riley (3rd ed). Here is a pdf of the relevant parts 6 questions from Dixit and Skeath 2nd edition (a very small portion of the text)