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Archive of 21 lectures in introductory game theory, from a course I delivered in semester 1 down under here in NZ Feb to June 2007 .

  • I suggest you click on the "Reverse Sort Order " text/link in blue in the right hand menu bar (top right) to see clips in chronological) order
  • Each clip is about 50 minutes. Downloadable versions (see mov or mp4 link just under the on screen viewer) usually have a menu; these are mostly screen capture and coordinated audio, with some overlays of class interaction (voyeuristic, but sometimes a little slow compared to lecture style...)
  • There is a comments box below each media clip - comment away
  • The downloadable video files are typically quite large (80 to several hundred Mb) Quicktime (".mov") or .mp4 files with a larger screen size (640x480) - ok for broadband;
  • Copyright resides in the author/presenter, usually me, but sometimes someone else... (non commercial use and share-alike derivative works are ok)
    Creative Commons License
    This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
  • support for this open education project comes from the UC College of Business and Economics (Thanks Nigel!!) - but all errors of ommission and commission are mine! JF
Please let me know if you have any difficulties using the material or suggestions for improvements.
John Fountain

johnhappyContinuing on with our simple 2x2 sequential game we now examine in more detail a key concept - strategy- and how to count and identify the possible strategies in our our simple game, then for more complex games..including the stop-go game from the first lecture.!

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